Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
Saving Throws INT +7, WIS +4
Skills Arcana +7, History +7
Senses passive Perception 11
Languages any four languages
Challenge 8
Portent (Recharges after the Diviner Casts a Divination Spell of 1st Level or Higher). When the diviner or a creature it can see makes an attack roll, a saving throw, or an ability check, the diviner can roll a d20 and choose to use this roll in place of the attack roll, saving throw, or ability check.
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
Volo's Guide to Monsters, p. 213