DUMB DECISION TTRPG · Library

Dolphin

Medium beast, Unaligned

Armor Class 12 (natural armor)

Hit Points 11 (2d8 + 2)

Speed swim 60 ft.

STR 14 (+2)
DEX 13 (+1)
CON 13 (+1)
INT 6 (-2)
WIS 12 (+1)
CHA 7 (-2)

Skills Perception +3

Senses blindsight 60 ft., passive Perception 13

Languages

Challenge 1/8

Charge. If the dolphin moves at least 30 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 3 (1d6) bludgeoning damage.

Hold Breath. The dolphin can hold its breath for 20 minutes.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Source

Volo's Guide to Monsters, p. 208