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Domestic Wonder

Medium construct, Unaligned

Armor Class 9

Hit Points 5 (1d8 + 1)

Speed 30 ft.

STR 13 (+1)
DEX 8 (-1)
CON 13 (+1)
INT 3 (-4)
WIS 8 (-1)
CHA 1 (-5)

Senses passive Perception 9

Languages

Challenge 0

Mechanical Determination. If damage reduces the wonder to 0 Hit Points, it makes a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Lightning or from a Critical Hit. On a successful save, the wonder drops to 1 Hit Point instead.

Wind-Up Operation. The wonder has the Unconscious condition until another creature winds it with the wonder's unique key for 1 minute. Once wound, the wonder operates for 10 days or until a creature touches the wonder with its key as a Utilize action to deactivate it, after which the wonder has the Unconscious condition until it is wound again.

Source

FRAiF, p. 245