Armor Class 15 (natural armor)
Hit Points 123 (13d10 + 52)
Speed 30 ft.
Skills Perception +3, Stealth +5
Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 13
Languages Abyssal, Elvish, Undercommon
Challenge 7
Fey Ancestry. The draegloth has advantage on saving throws against being charmed, and magic can't put it to sleep.
Multiattack. The draegloth makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage.
Mordenkainen Presents: Monsters of the Multiverse, p. 98