Armor Class 15
Hit Points 104 (16d8 + 32)
Speed 30 ft.
Saving Throws INT +7, WIS +6, CHA +6
Skills Deception +6, Insight +6, Stealth +6
Damage Resistances psychic
Senses Truesight 30 ft., passive Perception 13
Languages Common, Quori; telepathy 120 ft.
Challenge 7
Multiattack. The infiltrator makes three Mind Blade attacks.
Mind Blade. m,r +7, reach 5 ft. or range 30 ft. Hit: 14 (3d6 + 4) Psychic damage.
Mind Curse. wis DC 15, one creature hit by the infiltrator's Mind Blade attack this turn. The target takes 14 (4d6) Psychic damage and is cursed. While cursed in this way, it has Disadvantage on attack rolls against the infiltrator, and the infiltrator always knows its location while it and the infiltrator are on the same plane of existence. A cursed creature repeats the save whenever it finishes a Short or Long Rest, ending the effect on itself on a success. Half damage only.
EFA, p. 59