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Dretch

Small fiend (demon), Chaotic Evil

Armor Class 11

Hit Points 18 (4d6 + 4)

Speed 20 ft.

STR 12 (+1)
DEX 11 (+0)
CON 12 (+1)
INT 5 (-3)
WIS 8 (-1)
CHA 3 (-4)

Damage Resistances cold, fire, lightning

Damage Immunities poison

Condition Immunities poisoned

Senses Darkvision 60 ft., passive Perception 9

Languages Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)

Challenge 1/4

Actions

Rend. m +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Fetid Cloud (1/Day). con DC 11, each creature in a 10-foot Emanation originating from the dretch. The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.

Source

Monster Manual (2024), p. 103