Armor Class 18 ({@item studded leather armor|phb|studded leather}, {@item shield|phb})
Hit Points 84 (13d8 + 26)
Speed 30 ft.
Saving Throws DEX +6, CON +4, WIS +3
Skills Perception +3, Stealth +8
Senses darkvision 120 ft., passive Perception 13
Languages Elvish, Undercommon
Challenge 4
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.
Gunslinger. Being within 5 feet of a hostile creature or attacking at long range doesn't impose disadvantage on the drow's ranged attack rolls with a pistol. In addition, the drow ignores 3 and 3 when making ranged attacks with a pistol.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Multiattack. The drow makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Poisonous Pistol. Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 11 (2d10) poison damage.
WDH, p. 201