DUMB DECISION TTRPG · Library

Drow of Lolth

Medium humanoid ([object Object]), Chaotic Evil

Armor Class 15

Hit Points 13 (3d8)

Speed 30 ft.

STR 10 (+0)
DEX 14 (+2)
CON 10 (+0)
INT 11 (+0)
WIS 11 (+0)
CHA 12 (+1)

Skills Perception +2, Stealth +4

Senses Darkvision 120 ft., passive Perception 12

Languages Common, Elvish, Undercommon

Challenge 1/4

Fey Ancestry. The drow has Advantage on saving throws it makes to avoid or end the Charmed condition, and magic can't put the drow to sleep.

Sunlight Sensitivity. While in sunlight, the drow has Disadvantage on attack rolls.

Actions

Rapier. m +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage.

Drow Hand Crossbow. r +4, range 30/120 ft. Hit: 4 (1d4 + 2) Piercing damage, and the target makes a saving throw. con DC 12. The target has the Poisoned condition for 1 hour. If the target fails the save by 5 or more, it also has the Unconscious condition while Poisoned in this way. The target wakes up if it takes damage or if a creature within 5 feet of it takes an action to wake it.

Source

FRAiF, p. 260