Armor Class 16
Hit Points 99 (18d8 + 18)
Speed 30 ft., fly 15 ft.
Saving Throws CON +4, WIS +7, CHA +6
Skills Insight +7, Perception +7, Religion +4, Stealth +5
Senses Darkvision 120 ft., passive Perception 17
Languages Abyssal, Common, Elvish, Undercommon
Challenge 8
Fey Ancestry. The drow has Advantage on saving throws it makes to avoid or end the Charmed condition, and magic can't put the drow to sleep.
Sunlight Sensitivity. While in sunlight, the drow has Disadvantage on attack rolls.
Multiattack. The drow makes three Scourge attacks.
Scourge. m +5, reach 10 ft. Hit: 6 (1d6 + 3) Piercing damage plus 17 (5d6) Poison damage.
Spider Vortex (Recharge 5–6). con DC 15, each enemy in a 20-foot Emanation originating from the drow. 33 (6d10) Piercing damage, and the target has the Restrained condition until the start of the drow's next turn. Half damage only.
FRAiF, p. 261