Armor Class 18 ({@item plate armor|phb})
Hit Points 221 (13d12 + 78)
Speed 30 ft.
Saving Throws DEX +3, CON +10, CHA +5
Skills Athletics +11, Perception +6
Damage Resistances lightning
Damage Immunities fire
Senses passive Perception 16
Languages Common, Elvish, Giant
Challenge 9
Siege Monster. Zalto deals double damage to objects and structures.
Special Equipment. Zalto wears a ring of lightning resistance.
Tackle. When Zalto enters any enemy's space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.
Multiattack. Zalto makes two maul attacks.
Maul. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) bludgeoning damage.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.
SKT, p. 184