Armor Class 18 ({@item plate armor|phb})
Hit Points 127 (17d8 + 51)
Speed 30 ft.
Damage Resistances [object Object]
Damage Immunities poison
Condition Immunities paralyzed, petrified, poisoned, prone
Senses darkvision 60 ft., passive Perception 10
Languages Terran, one language of its creator's choice
Challenge 7
Magic Weapons. The myrmidon's weapon attacks are magical.
Multiattack. The myrmidon makes two maul attacks.
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Thunderous Strike (Recharge 5–6). The myrmidon makes one maul attack. On a hit, the target takes an extra 16 (3d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.
Mordenkainen's Tome of Foes, p. 202