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Elise

Medium construct, Neutral

Armor Class 9

Hit Points 93 (11d8 + 44)

Speed 30 ft.

STR 19 (+4)
DEX 9 (-1)
CON 18 (+4)
INT 6 (-2)
WIS 10 (+0)
CHA 5 (-3)

Damage Immunities cold, lightning, poison, [object Object]

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages understands the languages of its creator but can't speak

Challenge 5

Immutable Form. Elise is immune to any spell or effect that would alter her form.

Lightning Absorption. Whenever Elise is subjected to lightning damage, she takes no damage and instead regains a number of hit points equal to the lightning damage dealt.

Magic Resistance. Elise has advantage on saving throws against spells and other magical effects.

Magic Weapons. Elise's weapon attacks are magical.

Actions

Multiattack. Elise makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Source

VRGR, p. 143