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Fey Spirit

Small fey, Neutral

Armor Class undefined

Hit Points 30 + 10 for each spell level above 3

Speed 30 ft., fly 30 ft.

STR 13 (+1)
DEX 16 (+3)
CON 14 (+2)
INT 14 (+2)
WIS 11 (+0)
CHA 16 (+3)

Condition Immunities charmed

Senses Darkvision 60 ft., passive Perception 10

Languages Sylvan, understands the languages you know

Challenge

Actions

Multiattack. The spirit makes a number of Fey Blade attacks equal to half this spell's level (round down).

Fey Blade. m Bonus equals your spell attack modifier, reach 5 ft. Hit: 2d6 + 3 + summonSpellLevel Force damage.

Bonus Actions

Fey Step. The spirit magically teleports up to 30 feet to an unoccupied space it can see. Then one of the following effects occurs, based on the spirit's chosen mood:

  • Fuming

    The spirit has Advantage on the next attack roll it makes before the end of this turn.
  • Mirthful

    wis DC equals your spell save DC, one creature the spirit can see within 10 feet of itself. The target is Charmed by you and the spirit for 1 minute or until the target takes any damage.
  • Tricksy

    The spirit fills a 10-foot Cube within 5 feet of it with magical Darkness, which lasts until the end of its next turn.

Source

Player's Handbook (2024), p. 326