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Fiend Cultist

Small humanoid, Neutral Evil

Armor Class 16

Hit Points 127 (17d8 + 51)

Speed 30 ft.

STR 19 (+4)
DEX 15 (+2)
CON 16 (+3)
INT 12 (+1)
WIS 18 (+4)
CHA 10 (+0)

Saving Throws CON +6, WIS +7

Skills Perception +7, Religion +4

Senses Darkvision 90 ft. (unimpeded by magical {@variantrule Darkness|XPHB}), passive Perception 17

Languages Abyssal, Common, Infernal

Challenge 8

Actions

Multiattack. The cultist makes three Pact Axe attacks.

Pact Axe. m +7, reach 5 ft. Hit: 10 (1d12 + 4) Slashing damage plus 13 (3d8) Fire damage.

Source

Monster Manual (2024), p. 87