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Fire Giant Dreadnought

Huge giant, Lawful Evil

Armor Class 21 ({@item plate armor|PHB|plate}, {@item shield|phb|Dual Shields})

Hit Points 187 (15d12 + 90)

Speed 30 ft.

STR 27 (+8)
DEX 9 (-1)
CON 23 (+6)
INT 8 (-1)
WIS 10 (+0)
CHA 11 (+0)

Saving Throws DEX +4, CON +11, CHA +5

Skills Athletics +13, Perception +5

Damage Immunities fire

Senses passive Perception 15

Languages Giant

Challenge 14

Dual Shields. The giant carries two shields, which together give the giant +3 to its AC (accounted for above).

Actions

Multiattack. The giant makes two Fireshield or Rock attacks.

Fireshield. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage plus 7 (2d6) fire damage plus 7 (2d6) piercing damage.

Rock. Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Shield Charge (Recharge 5–6). The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a creature's space during this move, that creature must succeed on a DC 21 Strength saving throw or take 36 (8d6 + 8) bludgeoning damage plus 14 (4d6) fire damage and be pushed up to 30 feet and knocked prone.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 124