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Firenewt Warlock of Imix

Medium elemental, Neutral Evil

Armor Class 10

Hit Points 33 (6d8 + 6)

Speed 30 ft.

STR 13 (+1)
DEX 11 (+0)
CON 12 (+1)
INT 9 (-1)
WIS 11 (+0)
CHA 14 (+2)

Damage Immunities fire

Senses darkvision 120 ft., passive Perception 10

Languages Draconic, Ignan

Challenge 1

Amphibious. The firenewt can breathe air and water.

Devil's Sight. Magical darkness doesn't impede the firenewt's darkvision.

Imix's Blessing. When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

Actions

Multiattack. The firenewt makes three Morningstar or Fire Ray attacks.

Morningstar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Fire Ray. Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d6 + 2) fire damage.

Source

Mordenkainen Presents: Monsters of the Multiverse, p. 125