Armor Class 16 ({@item chain shirt|phb}, {@item shield|phb})
Hit Points 22 (4d8 + 4)
Speed 30 ft.
Damage Immunities fire
Senses passive Perception 10
Languages Draconic, Ignan
Challenge 1/2
Amphibious. The firenewt can breathe air and water.
Multiattack. The firenewt makes two attacks with its scimitar.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Spit Fire (Recharges after a Short or Long Rest). The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one
Volo's Guide to Monsters, p. 142