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Flaming Skeleton

Medium undead, Lawful Evil

Armor Class 15

Hit Points 65 (10d8 + 20)

Speed 30 ft.

STR 10 (+0)
DEX 14 (+2)
CON 15 (+2)
INT 10 (+0)
WIS 15 (+2)
CHA 8 (-1)

Damage Immunities fire, poison

Condition Immunities exhaustion, poisoned

Senses Darkvision 60 ft., passive Perception 12

Languages understands Common plus one other language but can't speak

Challenge 3

Death Burst. The skeleton explodes when it dies. dex DC 12, each creature in a 10-foot Emanation originating from the skeleton. 14 (4d6) Fire damage. Half damage.

Illumination. The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.

Actions

Multiattack. The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.

Flame Scepter. m +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.

Hurl Flame. r +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.

Source

Monster Manual (2024), p. 283