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Flux Blastseeker

Medium humanoid (any race), Chaotic Neutral

Armor Class 12

Hit Points 55 (10d8 + 10)

Speed 30 ft.

STR 10 (+0)
DEX 15 (+2)
CON 12 (+1)
INT 20 (+5)
WIS 9 (-1)
CHA 14 (+2)

Saving Throws DEX +5, INT +8

Skills Arcana +8, Perception +2

Senses passive Perception 12

Languages Common plus any one language

Challenge 5

Fluxbending Overcast (Recharge 5–6). The blastseeker can create an additional effect immediately after casting a spell. Roll a d6 to determine the effect: 1-3. The blastseeker teleports, swapping places with a creature it can see within 30 feet of it. 4-6. The blastseeker and each creature within 10 feet of it must succeed on a DC 16 Constitution saving throw or take 11 (2d10) thunder damage.

Actions

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.

Source

Guildmaster's Guide to Ravnica, p. 242