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Fomorian

Huge giant, Chaotic Evil

Armor Class 14

Hit Points 172 (15d12 + 75)

Speed 40 ft.

STR 23 (+6)
DEX 10 (+0)
CON 20 (+5)
INT 9 (-1)
WIS 14 (+2)
CHA 6 (-2)

Skills Perception +8, Stealth +3

Senses Darkvision 120 ft., passive Perception 18

Languages Giant, Undercommon

Challenge 8

Actions

Multiattack. The fomorian makes two Stone Club attacks. It can replace one attack with a use of Warping Hex if available.

Stone Club. m +9, reach 15 ft. Hit: 24 (4d8 + 6) Bludgeoning damage.

Warping Hex (Recharge 4–6). wis DC 16, one creature the fomorian can see within 120 feet. 21 (6d6) Psychic damage, and the target gains 1 Exhaustion level. Half damage only.

Source

Monster Manual (2024), p. 123