Armor Class 16 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 40 ft.
Skills Acrobatics +5, Deception +8, Stealth +5
Senses darkvision 30 ft., passive Perception 10
Languages Common, Sylvan
Challenge 3
Magic Resistance. The forlarren has advantage on saving throws against spells and other magical effects.
Multiattack. The forlarren makes two claw attacks and one gore attack, or it makes three chromatic ray attacks.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Chromatic Ray. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 3 (1d6) lightning damage plus 3 (1d6) fire damage plus 3 (1d6) cold damage.
MFF, p. 9