Armor Class 12
Hit Points 27 (6d6 + 6)
Speed 30 ft.
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 1/4
Relative Density. The fractal can move through creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.
Quantum Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) force damage, or 6 (2d4 + 1) force damage if the fractal is Medium or bigger.
Augment. The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action.
Diminish. The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action.
SCC, p. 192