DUMB DECISION TTRPG · Library

Fractal Mascot

Small construct, Neutral

Armor Class 12

Hit Points 27 (6d6 + 6)

Speed 30 ft.

STR 12 (+1)
DEX 14 (+2)
CON 13 (+1)
INT 7 (-2)
WIS 10 (+0)
CHA 5 (-3)

Damage Immunities poison

Condition Immunities poisoned

Senses passive Perception 10

Languages understands the languages of its creator but can't speak

Challenge 1/4

Relative Density. The fractal can move through creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Quantum Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) force damage, or 6 (2d4 + 1) force damage if the fractal is Medium or bigger.

Bonus Actions

Augment. The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action.

Diminish. The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action.

Source

SCC, p. 192