DUMB DECISION TTRPG · Library

Fragment of Krokulmar

Tiny aberration, Chaotic Evil

Armor Class 13

Hit Points 10 (3d4 + 3)

Speed

STR 4 (-3)
DEX 16 (+3)
CON 12 (+1)
INT 16 (+3)
WIS 16 (+3)
CHA 16 (+3)

Skills Arcana +7, History +7, Persuasion +7, Stealth +7

Damage Immunities psychic

Senses darkvision 60 ft., passive Perception 13

Languages Deep Speech, telepathy 60 ft.

Challenge 0

Actions

Psionic Revitalization. The fragment touches one creature that has 0 hit points in the fragment's space. The target regains 10 hit points, and each creature within 10 feet of the healed creature takes 3 (1d6) psychic damage.

Squirming Dodge. Until the start of the fragment's next turn, any attack roll made against the fragment has disadvantage, and the fragment makes saving throws with advantage.

Source

KftGV, p. 53