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Frost Giant

Huge giant, Neutral Evil

Armor Class 15

Hit Points 149 (13d12 + 65)

Speed 40 ft.

STR 23 (+6)
DEX 9 (-1)
CON 21 (+5)
INT 9 (-1)
WIS 10 (+0)
CHA 12 (+1)

Saving Throws CON +8, WIS +3, CHA +4

Skills Athletics +9, Perception +3

Damage Immunities cold

Senses passive Perception 13

Languages Giant

Challenge 8

Actions

Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe. m +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow. r +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.

Bonus Actions

War Cry (Recharge 5–6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.

Source

Monster Manual (2024), p. 124