DUMB DECISION TTRPG · Library

Fume Drake

Small elemental, Neutral

Armor Class 12

Hit Points 22 (5d6 + 5)

Speed 30 ft., fly 30 ft.

STR 6 (-2)
DEX 14 (+2)
CON 12 (+1)
INT 6 (-2)
WIS 10 (+0)
CHA 11 (+0)

Damage Immunities fire, poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Draconic, Ignan

Challenge 1/4

Death Burst. When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a DC 11 Constitution saving throw or take 4 (1d8) poison damage.

Unusual Nature. The fume drake doesn't require food, drink, or sleep.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) fire damage.

Scalding Breath (Recharge 5–6). The fume drake exhales a 15-foot cone of scalding steam. Each creature in that area must make a DC 11 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

Source

DoSI, p. 41