DUMB DECISION TTRPG · Library

Geonid

Small elemental, Neutral

Armor Class 17 (natural armor)

Hit Points 26 (4d6 + 12)

Speed 30 ft.

STR 12 (+1)
DEX 10 (+0)
CON 16 (+3)
INT 9 (-1)
WIS 14 (+2)
CHA 11 (+0)

Skills Perception +4, Stealth +2

Senses darkvision 60 ft., tremorsense 30 ft., passive Perception 14

Languages

Challenge 1/4

Boulder Guise. While fully withdrawn into its shell, the geonid can't see and is indistinguishable from a small boulder

Actions

Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Stone Tell. The geonid touches a stone object or surface and knows what types of creatures have been within 10 feet of that stone in the past 24 hours. The geonid can also determine the number of creatures of each type, but not their identities.

Source

TTP, p. 22