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Ghast Gravecaller

Medium undead, Chaotic Evil

Armor Class 16

Hit Points 97 (15d8 + 30)

Speed 30 ft.

STR 16 (+3)
DEX 17 (+3)
CON 14 (+2)
INT 18 (+4)
WIS 14 (+2)
CHA 8 (-1)

Saving Throws CON +5, WIS +5

Damage Immunities necrotic, poison

Condition Immunities charmed, exhaustion, poisoned

Senses Darkvision 120 ft., passive Perception 12

Languages Abyssal, Common

Challenge 6

Stench. con DC 13, any creature that starts its turn in a 5-foot Emanation originating from the ghast. The target has the Poisoned condition until the start of its next turn. The target is immune to this ghast's Stench for 24 hours.

Actions

Multiattack. The ghast makes two Horrific Necrosis attacks. It can replace one attack with a Claw attack.

Claw. m +6, reach 5 ft. Hit: 13 (3d6 + 3) Slashing damage. If the target isn't an Undead, it has the Paralyzed condition until the end of its next turn.

Horrific Necrosis. m,r +7, reach 5 ft. or range 120 ft. Hit: 15 (2d10 + 4) Necrotic damage, and the target has the Frightened condition until the end of its next turn.

Source

Monster Manual (2024), p. 130