Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
Saving Throws WIS +2
Damage Resistances necrotic
Damage Immunities poison
Condition Immunities charmed, exhaustion, poisoned
Senses Darkvision 60 ft., passive Perception 10
Languages Common
Challenge 2
Stench. con DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. The target has the Poisoned condition until the start of its next turn. The target is immune to this ghast's Stench for 24 hours.
Bite. m +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.
Claw. m +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. con DC 10. The target has the Paralyzed condition until the end of its next turn.
Monster Manual (2024), p. 130