Armor Class 13
Hit Points 42 (5d10 + 15)
Speed 40 ft.
Saving Throws STR +5
Senses passive Perception 8
Languages —
Challenge 2
Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.
Gore. m +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the Prone condition.
Monster Manual (2024), p. 355