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Giant Coral Snake

Large beast, Unaligned

Armor Class 13

Hit Points 90 (12d10 + 24)

Speed 30 ft., swim 30 ft.

STR 12 (+1)
DEX 16 (+3)
CON 14 (+2)
INT 2 (-4)
WIS 10 (+0)
CHA 3 (-4)

Skills Perception +2

Senses blindsight 10 ft., passive Perception 12

Languages

Challenge 4

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be stunned until the end of its next turn. On a failed save, the target begins to hallucinate and is afflicted with a short-term madness effect (determined randomly or by the DM; see "Madness" in chapter 8 of the 8). The effect lasts 10 minutes.

Source

GoS, p. 236