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Giant Elk

Huge celestial, Neutral Good

Armor Class 14

Hit Points 42 (5d12 + 10)

Speed 60 ft.

STR 19 (+4)
DEX 18 (+4)
CON 14 (+2)
INT 7 (-2)
WIS 14 (+2)
CHA 10 (+0)

Saving Throws STR +6, DEX +6

Skills Perception +4

Damage Resistances necrotic, radiant

Senses Darkvision 90 ft., passive Perception 14

Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them

Challenge 2

Actions

Ram. m +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.

Source

Monster Manual (2024), p. 356