Armor Class 11
Hit Points 19 (3d10 + 3)
Speed 40 ft., climb 30 ft.
Saving Throws STR +5
Skills Perception +3
Senses Darkvision 60 ft., passive Perception 13
Languages —
Challenge 1/2
Ram. m +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.
Monster Manual (2024), p. 357