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Giant Lynx

Medium fey, Neutral

Armor Class 14

Hit Points 22 (4d8 + 4)

Speed 30 ft., climb 30 ft.

STR 14 (+2)
DEX 18 (+4)
CON 13 (+1)
INT 12 (+1)
WIS 14 (+2)
CHA 10 (+0)

Skills Perception +6, Stealth +6

Damage Resistances cold

Senses truesight 60 ft., passive Perception 16

Languages Giant, Sylvan

Challenge 1/2

Lynx's Sight (1/Day). The lynx can cast clairvoyance, requiring no spell components and using Wisdom as the spellcasting ability.

Woodland Camouflage. The lynx has advantage on Dexterity (Stealth) checks made to hide in undergrowth or snowy terrain.

Actions

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage. If the lynx moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 12 Strength saving throw or have the prone condition. If the target has the prone condition, the lynx can make another Claws attack against it as a bonus action.

Source

Bigby Presents: Glory of the Giants, p. 151