Armor Class 14
Hit Points 16 (3d10)
Speed 5 ft., swim 40 ft.
Senses passive Perception 11
Languages —
Challenge 1/2
Water Breathing. The seahorse can breathe only underwater.
Ram. m +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
Bubble Dash. While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.
Monster Manual (2024), p. 359