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Giant Shark

Huge beast, Unaligned

Armor Class 13 (natural armor)

Hit Points 126 (11d12 + 55)

Speed swim 50 ft.

STR 23 (+6)
DEX 11 (+0)
CON 21 (+5)
INT 1 (-5)
WIS 10 (+0)
CHA 5 (-3)

Skills Perception +3

Senses blindsight 60 ft., passive Perception 13

Languages

Challenge 5

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Source

Monster Manual (2014), p. 328