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Giant Vulture

Large monstrosity, Neutral Evil

Armor Class 10

Hit Points 25 (3d10 + 9)

Speed 10 ft., fly 60 ft.

STR 15 (+2)
DEX 10 (+0)
CON 16 (+3)
INT 6 (-2)
WIS 12 (+1)
CHA 7 (-2)

Skills Perception +3

Damage Resistances necrotic

Senses Darkvision 60 ft., passive Perception 13

Languages understands Common but can't speak

Challenge 1

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Gouge. m +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.

Source

Monster Manual (2024), p. 361