DUMB DECISION TTRPG · Library

Giff

Medium humanoid, Lawful Neutral

Armor Class 16 ({@item breastplate|phb})

Hit Points 60 (8d8 + 24)

Speed 30 ft.

STR 18 (+4)
DEX 14 (+2)
CON 17 (+3)
INT 11 (+0)
WIS 12 (+1)
CHA 12 (+1)

Senses passive Perception 11

Languages Common

Challenge 3

Headfirst Charge. The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line that ends within 5 feet of a Large or smaller creature, that creature must succeed on a DC 14 Strength saving throw or take 7 (2d6) bludgeoning damage and be knocked prone.

Firearms Knowledge. The giff's mastery of its weapons enables it to ignore the loading property of muskets and pistols.

Actions

Multiattack. The giff makes two pistol attacks.

Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Musket. Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2) piercing damage.

Pistol. Ranged Weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Fragmentation Grenade (1/Day). The giff throws a grenade up to 60 feet. Each creature within 20 feet of the grenade's detonation must make a DC 15 Dexterity saving throw, taking 17 (5d6) piercing damage on a failed save, or half as much damage on a successful one.

Source

Mordenkainen's Tome of Foes, p. 204