DUMB DECISION TTRPG · Library

Gingerbrute

Tiny construct, Chaotic Neutral

Armor Class 14

Hit Points 18 (4d4 + 8)

Speed 60 ft.

STR 13 (+1)
DEX 18 (+4)
CON 14 (+2)
INT 7 (-2)
WIS 10 (+0)
CHA 12 (+1)

Skills Acrobatics +6, Athletics +3

Condition Immunities exhaustion

Senses passive Perception 10

Languages one language of its creator

Challenge 1/2

Can't Catch Me. The gingerbrute has advantage on any ability checks or saving throws it makes to avoid or end the grappled or the restrained condition on itself.

Sweet Victory. Once the gingerbrute is destroyed, a creature can use its action to eat all the remains and gain 5 temporary hit points. The remains crumble away after 24 hours if not eaten.

Actions

Multiattack. The gingerbrute makes two Fork attacks, two Gumdrop Slingshot attacks, or one of each.

Fork. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Gumdrop Slingshot. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage.

Source

MCV4EC