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Gladiator

Small humanoid, Neutral

Armor Class 16

Hit Points 112 (15d8 + 45)

Speed 30 ft.

STR 18 (+4)
DEX 15 (+2)
CON 16 (+3)
INT 10 (+0)
WIS 12 (+1)
CHA 15 (+2)

Saving Throws STR +7, DEX +5, CON +6, WIS +4

Skills Athletics +10, Performance +5

Senses passive Perception 11

Languages Common

Challenge 5

Actions

Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear. m,r +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.

Shield Bash. str DC 15, one creature within 5 feet that the gladiator can see. 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry. The gladiator is hit by a melee attack roll while holding a weapon. The gladiator adds 3 to its AC against that attack, possibly causing it to miss.

Source

Monster Manual (2024), p. 139