Armor Class 14 ({@item studded leather armor|phb|studded leather})
Hit Points 22 (4d8 + 4)
Speed 30 ft.
Saving Throws DEX +4
Senses darkvision 60 ft., passive Perception 10
Languages Gnoll
Challenge 1
Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Multiattack. The gnoll makes three attacks: one with its bite and two with its shortsword.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Sudden Rush. Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.
Volo's Guide to Monsters, p. 154