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Goat

Medium beast, Unaligned

Armor Class 10

Hit Points 4 (1d8)

Speed 40 ft.

STR 12 (+1)
DEX 10 (+0)
CON 11 (+0)
INT 2 (-4)
WIS 10 (+0)
CHA 5 (-3)

Senses passive Perception 10

Languages

Challenge 0

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Source

Monster Manual (2014), p. 330