DUMB DECISION TTRPG · Library

Goblin Gang Member

Small humanoid (goblinoid), Neutral Evil

Armor Class 14 ({@item leather armor|phb})

Hit Points 10 (3d6)

Speed 30 ft.

STR 8 (-1)
DEX 16 (+3)
CON 10 (+0)
INT 10 (+0)
WIS 10 (+0)
CHA 8 (-1)

Skills Stealth +5

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge 1/4

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Source

KKW, p. 167