Armor Class 15
Hit Points 10 (3d6)
Speed 30 ft.
Skills Stealth +6
Senses Darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4
Scimitar. m +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Shortbow. r +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Nimble Escape. The goblin takes the Disengage or Hide action.
Monster Manual (2024), p. 142