Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
Skills Arcana +4, History +4
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/4
Relentless Endurance. When reduced to 0 hit points, Grum'shar drops to 1 hit point instead. He can only do this once per long rest.
Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
WDH, p. 29