Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
Senses darkvision 60 ft., passive Perception 10
Languages —
Challenge 1/4
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.
TftYP, p. 21