Armor Class 15 ({@item studded leather armor|PHB|studded leather})
Hit Points 49 (9d8 + 9)
Speed 30 ft., climb 30 ft.
Saving Throws CON +3, WIS +5
Skills Athletics +2, Perception +5, Stealth +5, Survival +5
Senses passive Perception 15
Languages Common, Hadozee
Challenge 2
Glide. If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Multiattack. The hadozee makes two Shortsword attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Musket. Ranged Weapon Attack: +5 to hit, range 40/120 ft., one target. Hit: 16 (2d12 + 3) piercing damage.
Nimble Escape. The hadozee takes the Disengage or Hide action.
Safe Descent. When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
BAM, p. 28