Armor Class 16 ({@item breastplate|PHB})
Hit Points 16 (3d8 + 3)
Speed 30 ft., climb 30 ft.
Saving Throws DEX +5, CON +3
Skills Perception +3, Stealth +5, Survival +5
Senses passive Perception 13
Languages Common, Hadozee
Challenge 1/2
Glide. If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Multiattack. The hadozee makes two Shortsword attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Safe Descent. When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
Uncanny Dodge. The hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.
BAM, p. 29