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Hamish Hewland

Huge giant, Neutral Good

Armor Class 13

Hit Points 85 (10d12 + 20)

Speed 40 ft.

STR 23 (+6)
DEX 11 (+0)
CON 15 (+2)
INT 10 (+0)
WIS 14 (+2)
CHA 10 (+0)

Saving Throws STR +9, WIS +5

Skills Athletics +9, History +3, Insight +5, Perception +5

Senses passive Perception 15

Languages Common, Dwarvish, Giant

Challenge 5

Actions

Multiattack. Hamish makes two attacks with his axe or throws two rocks.

Axe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.

Reactions

Parry. Hamish adds 2 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon or a shield.

Source

AitFR-DN, p. 11