DUMB DECISION TTRPG · Library

Hazvongel

Huge fiend (demon), Chaotic Evil

Armor Class 17 (natural armor)

Hit Points 237 (25d12 + 75)

Speed 20 ft., fly 60 ft.

STR 21 (+5)
DEX 20 (+5)
CON 16 (+3)
INT 12 (+1)
WIS 15 (+2)
CHA 11 (+0)

Saving Throws CON +8, WIS +7

Skills Perception +7

Damage Resistances cold, fire, lightning, [object Object]

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses blindsight 60 ft., darkvision 120 ft., passive Perception 17

Languages Abyssal, telepathy 120 ft.

Challenge 14

Magic Resistance. The hazvongel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The hazvongel makes three Talon attacks.

Talon. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5) piercing damage.

Blood Barrage (Recharge 5–6). The hazvongel launches a spray of blood in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 27 (6d8) necrotic damage on a failed save or half as much damage on a successful one.

Source

VEoR, p. 222