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Helmed Horror

Medium construct, Neutral

Armor Class 20

Hit Points 67 (9d8 + 27)

Speed 30 ft., fly 30 ft.

STR 18 (+4)
DEX 13 (+1)
CON 16 (+3)
INT 10 (+0)
WIS 10 (+0)
CHA 10 (+0)

Skills Perception +4

Damage Immunities necrotic, poison

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, stunned

Senses Blindsight 60 ft., passive Perception 14

Languages understands Common plus one other language but can't speak

Challenge 4

Magic Resistance. The helmed horror has Advantage on saving throws against spells and other magical effects.

Spell Immunity. The helmed horror is immune to three spells chosen by its creator. Typical choices include Heat Metal, Lightning Bolt, and Magic Missile.

Actions

Multiattack. The helmed horror makes two Arcane Sword attacks.

Arcane Sword. m +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 5 (1d10) Force damage.

Source

Monster Manual (2024), p. 166